Most people today have “Candy Crush” or some other mobile game on their phones if, at the very least, to pass the time on the subway or at the DMV.
![A cell phone shaped like a taco shell superimposed on top of images of filled taco shells.](https://thdaily.s3.us-west-1.amazonaws.com/final_size-nokia-tacophone_20240304234037.png)
But back when phones were phones and gaming consoles were gaming consoles, Nokia unsuccessfully tried to combine the two into one monstrosity that came to be known as…
… the taco phone
Nokia released N-Gage in October 2003 as a competitor to the Game Boy Advance, Nintendo’s handheld console. The idea was that consumers would enjoy a console that doubled as a phone and an MP3 player, plus users could game with friends over cell or Bluetooth networks.
That idea was solid; the mobile gaming industry is expected to generate $98.7B+ in 2024.
But the N-Gage just didn’t work. It was shaped like a taco, which led to much ridicule. Beyond that:
- Users had to remove the phone’s battery to insert game cartridges.
- It also had to be disassembled again to use an MP3 player, which required another memory card that wasn’t included.
- To use it as a phone, users had to hold it sideways, which looked very silly.
- The buttons were clunky when gaming.
- The phone was expensive at the time, retailing for $300 (~$500 today) — not including games.
Less than a month after launch, retailers including GameStop had slashed $100 off the price.
By 2005, Nokia admitted the N-Gage was not a winner, despite a better-designed 2004 version that also failed to take off.
Nokia continued to produce games through its N-Gage gaming platform through 2009, shuffling customers instead to its now-defunct Ovi app store.
BTW: Everyone knows Nokia’s best game was “Snake.” It debuted in 1997, and nostalgic fans can still play this online version.